AI Insights · Timothy · October 2021
Top 5 Anime Games Performance in Belarus - Q3 2021
A review of the top-performing anime games in Belarus for the third quarter of 2021, highlighting download, revenue, and active user trends.
In the third quarter of 2021, the top 5 anime games on a unified platform in Belarus showcased interesting trends in weekly downloads, revenue, and active users. Here's a closer look at their performance, based on Sensor Tower data.
KonoSuba: Fantastic Days from Sesisoft saw varied weekly downloads, peaking at 1.9K in the week of August 30 before declining to 227 by the end of September. Weekly revenue fluctuated, reaching a high of $87 in the week of September 6. Active users increased to over 2K in early September but dropped to 868 by the quarter's end.
The Seven Deadly Sins by Netmarble Corporation experienced a steady decline in weekly downloads, starting at 368 in mid-August and reducing to 127 by the end of September. Weekly revenue showed more variability, peaking at $374 in late August, then settling around $221 by the end of the quarter. Active users remained relatively stable, fluctuating between 1.4K and 2.4K.
One-Punch Man:Road to Hero 2.0 from NATASKY GAMES LIMITED had a consistent but lower download rate, with figures ranging from 138 in mid-August to 72 in late September. Weekly revenue saw a peak of $242 in early August but dropped to $73 by the end of September. Active users remained steady, hovering around 500-800 throughout the quarter.
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. showed stable download numbers, with a slight increase to 176 in mid-August before ending the quarter at 104. Revenue spiked to $37 in late August but fell to negligible amounts by late September. Active users saw a slight increase, peaking at 327 in mid-September before ending at 291.
MHA:The Strongest Hero from A PLUS JAPAN Inc. had fluctuating weekly downloads, peaking at 115 in late August but dropping to 7 by the end of September. Revenue showed a significant peak at $294 in mid-August, with subsequent fluctuations, ending at $51 in late September. Active users remained relatively stable, around 300-400 throughout the quarter.
For more detailed insights and further data, visit Sensor Tower.